But most likely it will be (all other things being equal) a "bursty" weapon. Because it is usually better to have 1 huge hit than 10 small hits. On a 20-sided die. Keen Ninja-to far outstrips other weapons in terms of crit range, and any weapon can be x4 with Kaorti Resin, but you can't power attack with it. Two points difference. AILHAY THULUCAY! Some folks enjoy pretending to be a merry adventuring party. 56, Artifacts and Legends pg. Numbers say, greatsword. Damage 1d6 (small), 2d4 (medium) Critical 18–20/x2 Type slashing Category two-handed Proficiency martial Weapon Group heavy blades. Because the game is not about minmaxing your battle, it's about roleplaying and having an adventure with your character and your friends... Let's be serious here. Iron Chef in the Playground veteran since Round IV. If you are going for a vital strike build, greatsword is better. OK, but in most encounters of CR5+, you are going to have some kind of damage reduction. Crit's rule pathfinder. Cost 75 gp Weight 8 lbs. but it also depends on other factors. You can get the weapons through quest reward, enemy loots or purchase from NPCs.. So that 22 base damage mentioned above must inclode improved crit (or keen edge or etc.). Even when you boost the average damage from the great axe beyond the great sword, this is done by having a higher chance to critically hit and deal more damage on average by a critical hit. The numbers are pretty clear for khopesh vs bastard and kukri vs handaxe, but I'm not entirely convinced about falchion vs greatsword. However, it trully doesn't matter that much. Greatsword - minimum damage 2 hp. and when the story revolves around retreaving an artifact ...the +5 holy avenger dragonbane weapon is hardly ever a Keen Elven Curve Blade or a Kopesh, or [lord help you] a pair of wakizashi. Compare your uber-crit falchion vs a greatsword. I heard there is good scimitars in the game, but I don't know about falchions. So when we say that you are increasing the damage by roughly 3, we are saying that you are increasing your average damage. If you're building a crit-based martial class, then a falchion is a no brainer (15-20!). Over 10 rounds you are now doing 50 points of damage consistently (10 * 5), or 95 points of damage once every 10 rounds. :\. Its most remarkable feature was that some areas of the weapon were covered in sea weed and mollusks. The falchion is the best when it comes to overall damage per round but on its the greatsword hits harder. Tp properly min miax, you would create a chart of how much damage you do every 10 rounds for each (common) AC, then recalculate that for DR5, DR10, and DR15. The use of each weapon in Pathfinder: Kingmaker will depend on the proficiency of the character used.. falchion: 1d20 + 6 ⇒ (6) + 6 = 12 2d4 + 6 ⇒ (1, 1) + 6 = 8 One orc clambers over the barricade near Frum, drawing an attack from the guardsman. Falcata max damage - 8. The ability to do s/p damage and the aditionial brace ability is awesome. Everybody plays the game differently. This page was last edited on 25 May 2020, at 23:30. Where, in the past, higher crit range has always reigned supreme, making the Falchion the best choice, The Butchering Axe's massive damage output completely overshadows it. The one exception is the Titan Mauler Barbarian, which can use a greatsword one size larger than they are. 1 Description 1.1 Appearance 2 History 3 Features 4 References The Sword of Fathoms was a one-handed falchion. However, if you're like me and care more about flavor for your character, I like the greatsword. Special Properties Enhancement Bonus: + 2 Bonus Feat Alertness Damage Bonus vs. Alignment Group: Evil 2d6 Base Damage: 2d6 Base Critical Threat: 19-20/x2 Base Damage Type: Slashing Weapon Size: Large Weapons in Pathfinder: Kingmaker are covered on this page. Pathfinder: Kingmaker > General Discussions > Topic Details. My math shows the greatsword and earthbreaker tied for first, many other sites suggest the falchion or falcata. 20 second duration.Stacks up to 15 times.) Oct 21, 2018 @ 8:10pm Good Falchions? Kevin has been playing tabletop games for almost as long as he can remember and currently edits for Jon Brazer Enterprises. Even with a falchion's crit range. With the … If your weapon is keen then you'll want to go with a Falchion. This effect may trigger once … Damage 1d10 (small), 2d6 (medium) Critical 19-20/x2 Type slashing Category two-handed Proficiency martial Weapon Group heavy blades. You lose potentially 2 points of damage with a falchion, but the crit range is better by 1 point. Cookies help us deliver our Services. It seems to me that a proper comparison of weapon is min & max damage. Admiral Cranthis, Inventor of the Cranthis (Sandwich) and the Gnomish Paratroopers, and rider of Chuckles, the dire pig. If neither of these, they are almost exactly equal, statistically. This immense two-handed sword is about 5 feet in length. This is break even with no buffs. (-1 penalty to Armor Class, -1% of its Fortification. Oriental Adventures. Let's say you have the choice of doing 100 points of damage if you roll a 1 in 10, or you can do 10 points of damage every round. Press question mark to learn the rest of the keyboard shortcuts. Basically the greatsword is +2 damage while the falchion is +5% damage, or +10% with improved crit. Weapons include swords, wands, axes, firearms etc. if you also invest crit feats and buy a keen one, for the most part, yes. A keen falchion plus blinding critical means you have a ~1/4 chance every hit to force them to save or lose. A nice way to get your OA thrown at you. Mc = Critical multiplier (for a Falchion it's = 2) Db = Damage dice that are not multiplied by a critical, like energy or sneak attack I'd be happy to walk you through it, if you wish. Damage 1d10 (small), 2d6 (medium) Critical 19-20/x2 Type slashing Category two-handed Proficiency martial Weapon Group heavy blades. The difference between the Greatsword's 2d6+50 and the Falchion's 2d4+50 is trivial compared to the Falchion's higher chance to crit. For example if you are using weapon size enhancements and vital strike, greatsword is always ahead. ; Fey Bane 2 Fey Bane 2: This weapon deals an extra 2d10 bane damage vs. fey foes. It's only when you apply very large static damage bonuses that the better crit range of the falchion catches up to the greatsword's superior base damage. Keen doubles that absurdly wide range into 9-29. Same crit range so same potential to threaten. Coupled with Impact and Enlarge person, a human could use a greatsword that is effectively Gargantuan, dealing an impressive 6d6 base damage. A greatsword is 2d6, thus 2+12 = 14, 14/2 = 7 (or simply put 3.5 + 3.5). AILHAY THULUCAY! The increased chance to crit is just too wide. The first character I made for P:K was a paladin, and knowing how important hitting things is, I gave that character both the exotic weapon mastery and the weapon focus for bastard swords, so I could sword and board. What are your favorite weapons in Pathfinder (natural or otherwise), that can be wielded by a player. Falchion is a see also of scimitar. By using our Services or clicking I agree, you agree to our use of cookies. Though the best weapon would probably be a minotaur greathammer In terms of raw damage dealing, I suppose. P(hit && !crit)*damage+P(hit && crit)*P(!hit)*damage+P(hit && crit)*P(hit)*damage*critmod, P(hit)*damage*(1+P(crit)*P(hit)*(critmod-1)), P(hit)*(X+5)*(1+.15*P(hit)*(2-1))>P(hit)*(X+7)*(1+.10*P(hit)*(2-1)), Help support GITP's forums (and ongoing server maintenance) via Patreon, Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB), 2020 Holiday Ornament and Black Friday Sale, End-of-Book Hiatus (and Holiday Ornament), If this is your first visit, be sure to Coupled with Impact and Enlarge person, a human could use a greatsword that is effectively Gargantuan, dealing an impressive 6d6 base damage. This sword has one curved, sharp edge like a scimitar, with the back edge unsharpened and either flat or slightly curved. Instead we have a to hit # (Due to AC) with a chance to miss, a chance to crit, and a chance to critically hit. When creating a Pathfinder Figher of the Two-Handed Fighter archetype, with Weapon Training in Heavy Blades, no attack/damage bonuses are added when using a Falchion (by contrast, it is correctly added for a Greatsword).As far as I can tell, both are part of the Heavy Blades group and the Falchion is definitely a two-handed weapon (per CRB Table 6.4 on 143). Huh. Huge ruins of ancient fortresses and temples still dot the forested interior of the Mwangi Expanse, and the hills of the Shattered Range. Endless War Fly Swatter Remnant Stonekeeper Swift Blow This immense two-handed sword is about 5 feet in length. All the various tribes of the Mwangi are descendants of what must have once been a vast empire located in central Garund. Not always. Rutilus Diabolus. 2012-11-06, 01:50 PM (ISO 8601) Wat‽ Maybe it's a play-style thing, but I'll take better routine damage over unreliable massive damage any day of the week. Pathfinder Fighter vs. Ice Devil? If you want to see some ridiculous damage output, I've got a different guide for you. Cost 50 gp Weight 8 lbs. Greatsword max damage - 12. if you're in a land were you can't be very selective about what weapon you choose or you lack finances, specializing sucks. Then the other day I was reading on the boards how there weren't really any good bastard swords in the game or long swords for that matter. +2 Enhancement Bonus +2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls. If you are doing a crit based build, definitely go with the falchion. As nouns the difference between falchion and scimitar is that falchion is (also in attributive use) a somewhat curved medieval broadsword of european origin, with the cutting edge on its convex side, whose design is reminiscent of the persian while scimitar is a sword of persian origin that features a curved blade. Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Based on that calculation, you can choose what is the best weapon to use. A greatsword may have a dulled lower blade that can be gripped. The Falchion crits 50% more often than the Greatsword (so 15 crit damage versus 14). I hate to ask this because obivously spoilers, but I'd hate to invest a ton of hours into a playthrough and never finding a solid Falchion when my build is all about them. However, if you're like me and care more about flavor for your character, I like the greatsword. Sounds like it would probably be better to be consistent, right? 435, Pathfinder #11: Skeletons of Scarwall pg. Even with the extra 15% chance of crit from Falchion. Some people worship standard gods, but others choose to worship great powers such as Ancestral Spirits, Archdevils, Demon lords, Empyreal lords, Four Horsemen, Great Old Ones, Infernal dukes, Malebranche, or Whore queens. A falchion (/ ˈ f ɔː l tʃ ən /; Old French: fauchon; Latin: falx, "sickle") is a one-handed, single-edged sword of European origin, whose design is reminiscent of the modern machete.Falchions are found in different forms from around the 13th century up to and including the 16th century. If eastern weapons are allowed, the nodachi is pretty good. I'd pick the Falchion, but that's just because I think it looks cooler than a great sword. However, it trully doesn't matter that much. The greatsword is an impressive weapon by any measure, and is held with two hands by all but the largest of creatures. If we were using a Dwarven Waraxe: 1d10, a large version would be 2d8 -> 5.5 increased to a 9.0. Others enjoy pretending to be murderhobo statblocks. The sergeant's slash stops the orc from advancing further. Butchering Axe = 65.88. A vorpal weapon is a magic slashing weapon imbued with the power to cleave a target's head from its shoulders when the wielder scores a particularly accurate hit, causing instant death. Keen and Improved Critical do not stack (in Pathfinder), and both double the weapon critical threat range (e.g. The one exception is the Titan Mauler Barbarian, which can use a greatsword one size larger than they are. Greatsword = 58.32. So at these levels, the difference between the Butchering Axe and Falchion is abundantly clear. especially once you have 2 or more attacks. 61 Aura strong abjuration CL 17th Slot none; Price —; Weight 5 lbs. +5 Impacting Keen Flaming, Jolting, Crosive Great Sword in the hands of a level 20 Two-handed Fighter with power attack and vital strike on a charge. Greatsword has a big head start in some builds. From what I can tell, the key to DPS is critical range and critical multiplier, so any weapon with a better crit signature is the better overall weapon for maximizing DPS. He turned his face away from the hideous stench and saw his falchion leaning on the hearth, just out of reach… Is the extra critrange worth the loss in damage? Weapon Proficiency is a Feat in Pathfinder: Kingmaker. Kaorti resin isn't quite something you can skip on down to the local store and pick up, unfortunately. A greatsword may have a dulled lower blade that can be gripped. Overview. Using average dmg for dice rolls (1/2+0.5), Level 12, 20 Str, Power Attack, Improved Crit. Regardless of Critical Hit Damage Modifier or Keen Enhancement, Axes/Hammers and Swords of similar die type have same average damage. I'm … Falchion = 58.5. Falchion does more damage, but the greatsword feels like it does more damage? New comments cannot be posted and votes cannot be cast, For Pathfinder Society Organization/Discussion! There's a polearm from Eberron that has reach, 19-20 crit, and x4 damage. Greatsword: This immense two-handed sword is about 5 feet in length. Greatsword, because at least half the enemies in the OC are crit immune undead. ). Creatures with no discernible heads and most mindless undead are unaffected by this, however.. Greatsword is a weapon in Pathfinder: Kingmaker. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. The falchion is the best when it comes to overall damage per round but on its the greatsword hits harder. Note, this isn't necessarily the best, though I am putting some of these weapons on this list because I think they are great choices. I have a rogue in my RotR that is Dervish Dancing with a Keen Scimitar and regularly gets 2d6 + 2 x Dex damage. check out the. The greatsword only has a 1:36 chance of doing 12 damage on a 2d6 roll, whereas a greataxes has a 1:6 chance. On average, the Falchion will be 5 damage while the Greatsword does 7. Greatsword: Good, but not as good as the Large Bastard Sword in most cases. The weapon has a typo (or printing error) so that the threat range is 19-29. Roll20 uses cookies to improve your experience on our site. 25/20 * 5 = 6.25 for the falchion 23/20 * 7 = 8.05 for the greatsword At all low levels the greatsword will noticeably outperform the falchion, especially with anything that scales base damage. (Although weapon damage is often inconsequential when you're wielding a 2handed weapon and have a 30 Strength.). On low levels, you want the reliability of the GS. Falchion 2d4 18-20 x2 Greatsword 2d6 19-20 x2 Nodachi 1d10 18-20 x2 Eathbreaker 2d6 20 x3 This potentially mythical 2-hander falcata. Falcata - minimum 1 hp. Serithtial Source Curse of the Crimson Throne (PFRPG) pg. At high levels the critical focus feats make falchion a far better choice mechanically. The Sword of Fathoms was the name of the falchion Fjord was gifted by his patron Uk'otoa. A high strength score and a +1 weapon hits about 22 at high levels, so you need rage and/or weapon specialization and/or smite and/or collision and/or greater magic weapon and/or etc. I was thinking about either taking a Falchion as a 2h weapon, or maybe use a scimitar with both hands (same 1.5 str bonus to damage, only 1d6 instead of 2d4, so losing a potential whole 2 damage). I can't see why. to pull … Whats the point of having super str and super gear, max level just to compare weapons? Our misses our excluded from this case so we remove the "X" miss cases from the equation and result in the crit chance for Greatsword being 2/(21-Required To Hit #) and the Falcion being 3/(21-Required To Hit #). A deity is a supernatural being that is worshiped by creatures in Golarion. I've either never seen it, or can't remember it. TLDR: Yes the Great Sword is superior to the Great Axe because it has more dependable damage output. Site Owner: Rose Winds LLC (Blake Davis) Email Spam Checker: MX Guarddog Email Spam Checker: MX Guarddog Little is known of this ancient kingdom, and the modern Mwangi avoid these ancient ruins, as they feel some strange pull from them. AILHAY THULUCAY! Cost 50 gp Weight 8 lbs. To keep things simple, as well as add some depth to the conversation, don't answer with more than 3 weapons from the same weapon group. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. « Geek Related. His +3 Keen Longsword and +2 frost shortsword are as expensive as a single +5 weapon (for example a +1 holy shocking greatsword of wounding or a +1 keen falchion of speed). If you're building a crit-based martial class, then a falchion is a no brainer (15-20!). What book is the ninja-to in? The extra 2 damage the from the greatsword is massively overshadowed by the crit range, and most of your damage should be coming from strength, enchantment, etc. Pathfinder Society is a weekly organized Pathfinder game, typically played at a local game shop or similar venue. As a verb falchion from 20 to 19-20, or from 18-20 to 15-20, by weapon). Past about level 5, Falchion > Greatsword. So now let's say you go against DR5. Greatsword: Good, but not as good as the Large Bastard Sword in most cases. Then why do people and foghter guides often suggest a falchion over a GS? The occurrences of different amounts of damage just between a 2d6 versus a 1d12 are massive. So you will kill enemies with fewer hits. Greatsword still wins! At 5th level, whenever an unconquerable fury could select a single weapon group for his weapon training ability, he can select any four weapons of his choice that he is already proficient with (crossbow, great club, longsword, and lance, or dagger, falchion, heavy mace, and longbow, etc. Like I said, it's best to add normal damage boosters and let the normal crits easily overcome the 2 damage difference between a greatsword and falchion (and then some). Go with whichever most suits your character, especially in a situation where the difference is so minimal. However, 2 x [Static] - which is usually 1.5 x Str + Enhancement + possibly Power Attack - is not as nice as 3 x [Static], especially if that is 2 x Str + Enhancement + Power Attack. Greatsword, because at least half the enemies in the OC are crit immune undead. Let me put it this way... a crit on a martial class will end a single NPC even a BBEG. (This subreddit is not administered by or affiliated with Paizo Publishing®, LLC in any way), Press J to jump to the feed. You don't hit with every roll of the dice, no matter what your bonus is so to use 10% and 15% is a mathematically impossible comparison. ; Destruction Destruction: On Hit: Your target gains a stack of Armor Destruction. Always. You lose potentially 2 points of damage with a falchion, but the crit range is better by 1 point. This statement is confusing. And such boosters are useful on crit-immune baddies to boot, leaving you only a hair behind a greatsword in these encounters. 30% crit chance is pretty amazing. ... A subreddit for all things involving Pathfinder Kingmaker made by Owlcat Games.